Mythic+ The War Within Season 1

This Tier List defines the performance of DPS specializations in High Mythic+ Dungeons, specifically from level 9 and onwards. Higher-ranked specializations are expected to clear higher levels with more ease. While a group's success does not depend on the presence of any one specialization, having higher-ranked specializations present in your group can significantly ease your journey.

The War Within Mythic+ Tier List

What are Mythic Plus Dungeons

In World of Warcraft, Mythic Plus dungeons offer challenging content for seasoned adventurers.
As each season progresses, new challenges emerge, pushing players to their limits and rewarding them with prestigious loot for conquering these daunting trials.


Rankings based on role and type of DPS

Below you can find rankings based on specialization and type of DPS including Tanks, Healers, Ranged, and Melee DPS.

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Tank Rankings
As a Tank, your pivotal role is to seize enemy attention, absorb enemy damage, and protect your allies.
Healer Rankings
As a Healer, your pivotal role is to heal, shield, and sustain your allies in combat.

Raider.id Discord Bot!

Level up your World of Warcraft community with Raider Bot! Track Mythic+ progress, manage events, and view character profiles seamlessly on Discord.

Popularity for Roles and Specs

Below you can find rankings based on Popularity for Tanks, Healers, Ranged and Melee DPS.

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WowTier!

Complete World of Warcraft specialization tier lists, strategy guides, and talent builds for Season 3 War Within.

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List of Mythic Plus Dungeons for Season 1 of TWW

This Tier List outlines the difficulty of each dungeon in a High Mythic+ setting. Higher-ranked dungeons are expected to be cleared with more ease. In general, the difficulty of a dungeon can vary significantly depending on its level, as certain enemy abilities and mechanics scale much more harshly at higher levels.

Hover over the Cards for more info!

Operation: Floodgate
Operation: Floodgate

(TIER A)

Breach the goblin damworks, disarm demolitions, and keep the floodgates under control before everything goes boom.

Operation: Floodgate - More Info

Expect heavy explosives, add waves, and area denial.

  • Boss 1: Big M.O.M.M.A.
  • Boss 2: Demolition Duo
  • Boss 3: Swampface
  • Final Boss: Geezle Gigazap
Eco-Dome Al'dani
Eco-Dome Al'dani

(TIER A)

Break into a sealed biodome overrun by anomalous flora and Nerubian experiments.

Eco-Dome Al'dani - More Info

Tight spaces, lethal toxins, and split-target mechanics.

  • Boss 1: Azhiccar
  • Boss 2: Taah'bat & A'wazj
  • Final Boss: Soul-Scribe
The Dawnbreaker
The Dawnbreaker

(TIER A)

Board the Arathi flagship and purge the shadows corrupting its decks before they reach open skies.

The Dawnbreaker - More Info

Movement checks, add control and targeted soaks.

  • Boss 1: Speaker Shadowcrown
  • Boss 2: Anub'ikkaj
  • Final Boss: Rasha'nan
Priory of the Sacred Flame
Priory of the Sacred Flame

(TIER B)

Ascend the holy halls and halt a fanatical order channeling the Sacred Flame into devastating rituals.

Halls of Atonement
Halls of Atonement

(TIER A)

Storm Sinfall’s rival seat and cut through stoneborn and inquisitors to end the Chamberlain’s tyranny.

Halls of Atonement - More Info

Classic Shadowlands pulls with dangerous frontals and curses.

  • Boss 1: Halkias
  • Boss 2: Echelon
  • Boss 3: High Adjudicator Aleez
  • Final Boss: Lord Chamberlain
Tazavesh: Streets of Wonder
Tazavesh: Streets of Wonder

(TIER A)

Race through the bazaar’s markets, mailrooms, and speakeasies to stop a cartel heist in progress.

Tazavesh: Streets of Wonder - More Info

Lots of mechanics variety and puzzle-esque moments.

  • Boss 1: Zo'phex the Sentinel
  • Boss 2: The Grand Menagerie
  • Boss 3: Mailroom Mayhem
  • Boss 4: Myza's Oasis
  • Final Boss: So'azmi
Tazavesh: So'leah's Gambit
Tazavesh: So'leah's Gambit

(TIER A)

Chase the relic thief across a pirate port and titan vault to end So’leah’s scheme.

Tazavesh: So'leah's Gambit - More Info

Mobility checks, add bursts, and boss-target swaps.

  • Boss 1: Hylbrande
  • Boss 2: Timecap'n Hooktail
  • Final Boss: So'leah
Ara-Kara, City of Echoes
Ara-Kara, City of Echoes

(TIER B)

Descend into the Nerubian undercity and sever the threads binding the brood’s sinister chorus.

Mythic+ in The War Within

In the latest update, Mythic+ difficulty has been adjusted. Achieving a +10 Keystone grants top rewards, and your performance affects your Great Vault rewards. Below is the table with details on the item level (ilvl) gear you can earn from Mythic+ dungeons in Season 1.

Mastering Mythic+ Dungeons

Tackling Mythic+ dungeons is challenging but highly rewarding. If you're looking for a quick and easy way to earn top-tier gear without the grind, consider our Mythic+ Dungeons Boost. It’s designed to help you gear up fast and stay competitive!

Mythic+ Gear Rewards for Season 1

Mythic Keystone Level Season 1 (Dungeon Gear ilvl) Great Vault (ilvl)
+2 Champion 1 (597 ilvl) Champion 4 (606 ilvl)
+3 Champion 1 (597 ilvl) Hero 1 (610 ilvl)
+4 Champion 2 (600 ilvl) Hero 1 (610 ilvl)
+5 Champion 3 (603 ilvl) Hero 2 (613 ilvl)
+6 Champion 4 (606 ilvl) Hero 2 (613 ilvl)
+7 Hero 1 (610 ilvl) Hero 3 (616 ilvl)
+8 Hero 1 (610 ilvl) Hero 4 (619 ilvl)
+9 Hero 2 (613 ilvl) Hero 4 (619 ilvl)
+10 Hero 2 (613 ilvl) Myth 1 (623 ilvl)